# Build a crew

Build a crew like you'd build a team: name it and give it a mission and goal, pick the lead, add teammates and assign each a role, choose the tier, and toggle it into the composer. An org chart updates live as you go.

## Open the crew builder

Go to Workbench → Crews and click New crew. The builder opens with the form on the left and a live org-chart preview on the right.

## Build it, step by step

- 01Name it, and set the mission and goalGive the crew a name (it has to be unique). Then write its mission — why this organization exists — and its goal — the objective the lead drives the team toward. Both feed straight into the lead’s brief, so be concrete: “Ship the feature with tests and a clean diff.”Mission & goalCrew builder → Name, Mission, Goal.
- 02Pick the leadIn Lead, click the agent that should orchestrate the crew. The lead plans the work and delegates — it doesn’t do everything itself. An agent can’t be both the lead and a teammate, so picking a lead removes it from the team list automatically.Choose a leadThe lead is crowned at the top of the org chart.
- 03Add the team and assign rolesUnder Team, toggle in the agents you want. Each one you add gets a row with a role field — type what it does in this crew (Engineer, Reviewer, Researcher). The same agent can play different roles in different crews; the role is per-member, not baked into the agent. See Roles and routing.Team & rolesEach teammate gets a role label in this crew.
- 04Set the tierChoose Fast, Premium, or Max. The crew runs every member at this tier, and each member’s role times the tier resolves its model through the gateway. One knob moves the whole crew up or down a gear — you never name a model.TierFast / Premium / Max — the pool every member routes at.
- 05Show it in the composerFlip Show in composer on to make the crew live. Once live, it appears as a pick in your session composer, ready to run. Leave it off while you’re still shaping it.Show in composerLive crews appear in the session composer's picker.

## The org-chart preview

As you edit, the preview on the right renders the crew as an organization — the lead crowned and accented at the top, a connector down to the team, and each teammate as an avatar card showing its name and role. It’s the fastest way to sanity-check the shape: is the right agent leading, and does everyone have a job?

> Edit capabilities on the agentsA crew has no separate skill or tool list — its capabilities are its members’. To give a crew a new ability, add the skill or connection to one of its agents.

> Click Save crewSave when the name is set and unique. The crew is stored to your memory den and, if it’s live, becomes a supervisor you can pick in any new session.
